3dmol.js平移、缩放、旋转box

由于时效问题,该文某些代码、技术可能已经过期,请注意!!!本文最后更新于:2 年前

使用3dmol.js展示蛋白pocket(box), 并对box进行平移旋转等

首先添加蛋白和box
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var data = reader.result;
let element = $('#protein-box'); # html中的id标签
// let config = { backgroundColor : '#E0F7FA'};

// viewer = $3Dmol.createViewer( element, config );
viewer = $3Dmol.createViewer( element);
var ligandData = subLigandPdb(data);
ligandData = pdbqtToPDB(ligandData);

pdbMol = viewer.addModel( data, "pdb" ); /* load data */
pdbMol.setStyle({}, {cartoon: {color: 'spectrum'}}); /* style all atoms */
// var ligandMol = viewer.addModel( ligandData, "pdb", {"keepH": true});
// ligandMol.setStyle({},{"stick": { "radius": 0.4 }});


var atoms = viewer.selectedAtoms({});
let len = atoms.length;
let xTot = 0;
let yTot = 0;
let zTot = 0;
let minX = 1e100;
let minY = 1e100;
let minZ = 1e100;
let maxX = -1e100;
let maxY = -1e100;
let maxZ = -1e100;
for (var i = 0; i < len; i++) {
let atom = atoms[i];
let x = atom.x;
let y = atom.y;
let z = atom.z;
xTot += x;
yTot += y;
zTot += z;
if (x > maxX) {
maxX = x;
}
if (y > maxY) {
maxY = y;
}
if (z > maxZ) {
maxZ = z;
}
if (x < minX) {
minX = x;
}
if (y < minY) {
minY = y;
}
if (z < minZ) {
minZ = z;
}
}
centerX = xTot / len;
centerY = yTot / len;
centerZ = zTot / len;
sizeX = 0.25 * (maxX - minX);
sizeY = 0.25 * (maxY - minY);
sizeZ = 0.25 * (maxZ - minZ);

//定义一些初始值
sizeWx = sizeX;
sizeWx0 = sizeX;
sizeWy = 0;
sizeWy0 = 0;
sizeWz = 0;
sizeWz0 = 0;
sizeW = sizeX;
rotateX = 0;
sumX = 0;

sizeHx = 0;
sizeHx0 = 0;
sizeHy = sizeY;
sizeHy0 = sizeY;
sizeHz = 0;
sizeHz0 = 0;
sizeH = sizeY;
rotateY = 0;
sumY = 0;

sizeDx = 0;
sizeDx0 = 0;
sizeDy = 0;
sizeDy0 = 0;
sizeDz = sizeZ;
sizeDz0 = sizeZ;
sizeD = sizeZ;
rotateZ = 0;
sumZ = 0;

$("#CenterX").val(centerX.toFixed(2));
$("#rangeCenterX").val(centerX);
$("#CenterY").val(centerY.toFixed(2));
$("#rangeCenterY").val(centerY);
$("#CenterZ").val(centerZ.toFixed(2));
$("#rangeCenterZ").val(centerZ);
$('#SizeX').val(sizeX.toFixed(2));
$("#rangeSizeX").val(sizeX);
$('#SizeY').val(sizeY.toFixed(2));
$("#rangeSizeY").val(sizeY);
$('#SizeZ').val(sizeZ.toFixed(2));
$("#rangeSizeZ").val(sizeZ);
$("#RotateX").val(0);
$("#rangeRotateX").val(0);
$("#RotateY").val(0);
$("#rangeRotateY").val(0);
$("#RotateZ").val(0);
$("#rangeRotateZ").val(0);

centerX0 = centerX;
centerY0 = centerY;
centerZ0 = centerZ;

viewer.addBox({center:{x:centerX,y:centerY,z:centerZ},
// dimensions: {w: sizeW, h: sizeH, d: sizeD},
dimensions: {'w': {'x':sizeWx, 'y':sizeWy, 'z':sizeWz},
'h': {'x':sizeHx, 'y':sizeHy, 'z':sizeHz},
'd': {'x':sizeDx, 'y':sizeDy, 'z':sizeDz}},
color:'yellow',
opacity: 0.8
});

viewer.addLine({color:'red',start:{x:centerX0,y:centerY0,z:centerZ0},end:{x:centerX0+25,y:centerY0,z:centerZ0}});
viewer.addLine({color:'blue',start:{x:centerX0,y:centerY0,z:centerZ0},end:{x:centerX0,y:centerY0+25,z:centerZ0}});
viewer.addLine({color:'green',start:{x:centerX0,y:centerY0,z:centerZ0},end:{x:centerX0,y:centerY0,z:centerZ0+25}});

viewer.zoomTo(); /* set camera */
viewer.render(); /* render scene */
viewer.zoom(1.2, 1000);
更新box
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// 更新box
var updateBox = function ($input) {
/*拖动滑块的事件,内容可自行定义*/
var rangeSizeArray = ['rangeSizeX', 'rangeSizeY', 'rangeSizeZ']
var var_type = $input.id;
if (var_type==='rangeCenterX')
{
centerX = Number($input.value);
$("#CenterX").val($input.value);
}else if (var_type==='rangeCenterY')
{
centerY = Number($input.value);
$("#CenterY").val($input.value);
}else if (var_type==='rangeCenterZ')
{
centerZ = Number($input.value);
$("#CenterZ").val($input.value);
}else if (rangeSizeArray.indexOf(var_type) !== -1)
{
var axisX = new $3Dmol.Vector3(1,0,0); // X 轴
var xDegree = Number($("#RotateX").val());
var radianX = (Math.PI * xDegree) / 180;

var axisY = new $3Dmol.Vector3(0,1,0); // Y 轴
var yDegree = Number($("#RotateY").val());
var radianY = (Math.PI * yDegree) / 180;

var axisZ = new $3Dmol.Vector3(0,0,1); // Z 轴
var zDegree = Number($("#RotateZ").val());
var radianZ = (Math.PI * zDegree) / 180;

if (var_type==='rangeSizeX' ) {
var sizeW = Number($input.value);
var vecW = new $3Dmol.Vector3(sizeW,0,0);
vecW.rotateAboutVector(axisX,radianX);
vecW.rotateAboutVector(axisY,radianY);
vecW.rotateAboutVector(axisZ,radianZ);

sizeWx = vecW.x;
sizeWy = vecW.y;
sizeWz = vecW.z;

sizeWx0 = sizeW; # 更新宽度大小初始值
$("#SizeX").val($input.value);
} else if (var_type==='rangeSizeY') {
var sizeH = Number($input.value);
var vecH = new $3Dmol.Vector3(0,sizeH,0);
vecH.rotateAboutVector(axisX,radianX);
vecH.rotateAboutVector(axisY,radianY);
vecH.rotateAboutVector(axisZ,radianZ);

sizeHx = vecH.x;
sizeHy = vecH.y;
sizeHz = vecH.z;

sizeHy0 = sizeH; # 更新高度大小初始值
$("#SizeY").val($input.value);
} else if (var_type==='rangeSizeZ') {
var sizeD = Number($input.value);
var vecD = new $3Dmol.Vector3(0,0,sizeD);
vecD.rotateAboutVector(axisX,radianX);
vecD.rotateAboutVector(axisY,radianY);
vecD.rotateAboutVector(axisZ,radianZ);

sizeDx = vecD.x;
sizeDy = vecD.y;
sizeDz = vecD.z;

sizeDz0 = sizeD; # 更新深度大小初始值
$("#SizeZ").val($input.value);
}
}else{
// 定义初始向量
vecW = new $3Dmol.Vector3(sizeWx0,sizeWy0,sizeWz0);
vecH = new $3Dmol.Vector3(sizeHx0,sizeHy0,sizeHz0);
vecD = new $3Dmol.Vector3(sizeDx0,sizeDy0,sizeDz0);

if (var_type==='rangeRotateX'){
var xDegree = Number($input.value);
var yDegree = Number($("#RotateY").val());
var zDegree = Number($("#RotateZ").val());
var radianX = (Math.PI * xDegree) / 180;
var radianY = (Math.PI * yDegree) / 180;
var radianZ = (Math.PI * zDegree) / 180;
$("#RotateX").val($input.value);
}else if (var_type==='rangeRotateY') {
var xDegree = Number($("#RotateX").val());
var yDegree = Number($input.value);
var zDegree = Number($("#RotateZ").val());
var radianX = (Math.PI * xDegree) / 180;
var radianY = (Math.PI * yDegree) / 180;
var radianZ = (Math.PI * zDegree) / 180;
$("#RotateY").val($input.value);
}else if (var_type==='rangeRotateZ') {
var xDegree = Number($("#RotateX").val());
var yDegree = Number($("#RotateY").val());
var zDegree = Number($input.value);
var radianX = (Math.PI * xDegree) / 180;
var radianY = (Math.PI * yDegree) / 180;
var radianZ = (Math.PI * zDegree) / 180;
$("#RotateZ").val($input.value);
}

var axisX = new $3Dmol.Vector3(1,0,0); // X 轴
var axisY = new $3Dmol.Vector3(0,1,0); // Y 轴
var axisZ = new $3Dmol.Vector3(0,0,1); // Z 轴

vecW.rotateAboutVector(axisX,radianX);
vecW.rotateAboutVector(axisY,radianY);
vecW.rotateAboutVector(axisZ,radianZ);

vecH.rotateAboutVector(axisX,radianX);
vecH.rotateAboutVector(axisY,radianY);
vecH.rotateAboutVector(axisZ,radianZ);

vecD.rotateAboutVector(axisX,radianX);
vecD.rotateAboutVector(axisY,radianY);
vecD.rotateAboutVector(axisZ,radianZ);

sizeWx = vecW.x;
sizeWy = vecW.y;
sizeWz = vecW.z;
sizeHx = vecH.x;
sizeHy = vecH.y;
sizeHz = vecH.z;
sizeDx = vecD.x;
sizeDy = vecD.y;
sizeDz = vecD.z;

}

viewer.removeAllShapes();
viewer.addBox({center:{x:centerX,y:centerY,z:centerZ},
// dimensions: {w: sizeW, h: sizeH, d: sizeD},
dimensions: {'w': {'x':sizeWx, 'y':sizeWy, 'z':sizeWz},
'h': {'x':sizeHx, 'y':sizeHy, 'z':sizeHz},
'd': {'x':sizeDx, 'y':sizeDy, 'z':sizeDz}},
color:'yellow',
opacity: 0.8
});

viewer.addLine({color:'red',start:{x:centerX0,y:centerY0,z:centerZ0},end:{x:centerX0+25,y:centerY0,z:centerZ0}});
viewer.addLine({color:'blue',start:{x:centerX0,y:centerY0,z:centerZ0},end:{x:centerX0,y:centerY0+25,z:centerZ0}});
viewer.addLine({color:'green',start:{x:centerX0,y:centerY0,z:centerZ0},end:{x:centerX0,y:centerY0,z:centerZ0+25}});

viewer.render();

}
使用滑块更新
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$.fn.RangeSlider = function (cfg) {
this.sliderCfg = {
min: cfg && !isNaN(parseFloat(cfg.min)) ? Number(cfg.min) : null,
max: cfg && !isNaN(parseFloat(cfg.max)) ? Number(cfg.max) : null,
step: cfg && Number(cfg.step) ? cfg.step : 1,
callback: cfg && cfg.callback ? cfg.callback : null
};

var $input = $(this);
var min = this.sliderCfg.min;
var max = this.sliderCfg.max;
var step = this.sliderCfg.step;
var callback = this.sliderCfg.callback;

$input.attr('min', min)
.attr('max', max)
.attr('step', step);

$input.bind("input", function (e) {
$input.attr('value', this.value);
$input.css('background-size', this.value * 100.0 / max + '% 100%');

if ($.isFunction(callback)) {
callback(this);
}
});
};

$('#rangeCenterX').RangeSlider({ min: -50, max: 100, step: 0.1, callback: updateBox });
$('#rangeCenterY').RangeSlider({ min: -50, max: 100, step: 0.1, callback: updateBox });
$('#rangeCenterZ').RangeSlider({ min: -50, max: 100, step: 0.1, callback: updateBox });

$('#rangeSizeX').RangeSlider({ min: 0, max: 100, step: 0.1, callback: updateBox });
$('#rangeSizeY').RangeSlider({ min: 0, max: 100, step: 0.1, callback: updateBox });
$('#rangeSizeZ').RangeSlider({ min: 0, max: 100, step: 0.1, callback: updateBox });

$('#rangeRotateX').RangeSlider({ min: 0, max: 180, step: 0.1, callback: updateBox });
$('#rangeRotateY').RangeSlider({ min: 0, max: 180, step: 0.1, callback: updateBox });
$('#rangeRotateZ').RangeSlider({ min: 0, max: 180, step: 0.1, callback: updateBox });

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